Tuesday, February 28, 2012

Final Stages of Development

     After our last play test we found many problems with our game. Some of the errors were due to prior changes we made which had caused new problems to occur. One of the major problems we discovered is that some of the cards did not match up with the role cards. This was because we changed the names of the roles but did not change the corresponding monster cards which targeted those roles. We fixed this error by changing the monster cards to match the role cards. Another major problem we discovered was there was a lack of monster cards which prevented the players from building their bridges. The monster cards were not destructive enough to stop people from finishing the game quickly with little strategy. We addressed this problem by adding more monster cards with the sole purpose of attacking level 1 and level 2 bridge pieces.
     Once all of the monster cards, the role cards, and the wood cards were set we went into the process of finishing up the product. We constructed a rule book to hopefully address all of the possible questions players might have when playing the game. We then put the rulebook on glossy paper and stapled it together to get a finished rule book. We had trouble trying to get the cards aligned on documents so that it would print back and forth but after doing so we were able to get the cards printed out onto card stock. The last step in finishing up our project was obtaining a box to put the cards in. We needed the box to be related to our project so we decided upon a golden treasure chest in which the explorers would be seeking to get.
     Thus, we concluded our project called "Bridges". Our final project includes 80 wood cards, 60 monster cards, 7 role cards, a Chest, and a rule book. The game can be played by up to 6 people and is a card game based on the idea of trying to build a bridge to escape the monsters with the gold you have discovered on a mysterious new island.

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